A filmed trading card game match in progress at a local card shop at night, with a camera on a tripod at the table's edge.

Gundam Card Game · Filmed shop nights

A filmed Gundam night
that fills your tables.

I'm Mr MDNGHT. I run a Gundam Card Game channel, build tools for the game, and travel to local shops to film match play. You get an event, players get content they're proud of, and your store gets footage and promotion at no cost.

  • 2–3 hrsTypical footprint
  • $0Cost to the shop
  • 1 tableMinimum space needed

01 — Who I am

Mr MDNGHT, MDNGHT TCG

I create Gundam Card Game content full-focus: competitive match coverage, deck breakdowns, and event recaps. Alongside the channel I build Sortie Log, a deck and match tracking app for Gundam players, and organize league and tournament play through Team MDNGHT.

My visits are about the local scene, not just my channel. Every video names the shop, links it, and points viewers toward the store's own events. I've been on the player side of enough locals to know that a camera in the room should make the night better, not weirder.

Match coverage

Full games filmed and edited with commentary, deck context, and clean card-readable framing.

Community tools

Sortie Log gives your players free deck lists, match logs, and event tracking they can use in-store.

Event experience

I run leagues and bracket events, so I can help structure the night or stay entirely out of your process.

Links point to the MDNGHT TCG channel, app, and community — update these to your live URLs before sending.

02 — What filming looks like

Small setup. Nothing disruptive.

One camera, one small light, one table. I set up before play starts and pack out after the last match. If the shop is busy, I shrink the footprint rather than ask for more room.

01

The gear

A single camera on a tripod at the table's edge, one compact LED panel, and a lav or shotgun mic. No floor cables running through walkways, no lighting rigs, no crew.

02

The angle

Framed on the play mat so cards are readable. Players' hands are in frame; faces only appear if they want to be on camera.

03

Consent first

Nobody is filmed without agreeing to it. I ask each player before their match, and anyone can decline or ask to be cut afterward, no explanation needed.

04

Your store on camera

I'll grab a few B-roll shots of the shop and shelves if you're comfortable with it. The store is named and linked in every video description.

05

You keep footage

You get the shop B-roll and event clips to use on your own social accounts, free, no attribution required.

06

Final say is yours

If there's anything you don't want published — a customer, a display, a conversation — tell me and it never leaves my drive.

03 — How the night is structured

Pick the format that fits your shop.

Two ways to run it. Both fit inside a normal weeknight and neither requires you to change how you already do locals.

Option A

Casual play & coverage

No bracket, no standings. Open play runs as usual and I film featured matches between players who volunteer, plus short deck interviews between rounds.

  • Best for shops still growing a Gundam player base
  • Players drop in and out freely
  • Zero admin work for your staff
  • 4–6 filmed matches on a typical night

Option B

Small bracket event

A short Swiss or single-elimination event with a filmed feature match each round and a fully covered final. You handle entry and prizing however you normally would.

  • Best for shops with 8+ regular Gundam players
  • I can run pairings or leave it entirely to your TO
  • Feature match each round, full coverage of the final
  • Recap video highlights the event and the shop

A typical evening

  1. T−45 min

    Arrive & set up

    I show up early, introduce myself to staff, and set the camera on whichever table you point me to.

  2. T−15 min

    Talk to players

    Quick intro to the room, explain what I'm filming, and get consent from anyone who wants to be featured.

  3. Hour 1

    Play begins

    Casual games or round one starts. First featured match goes on camera; everyone else just plays.

  4. Hour 2

    Features & interviews

    More filmed matches, short deck talks between rounds, and a little shop B-roll if you've okayed it.

  5. Wrap

    Final match & pack out

    Final is filmed start to finish. I break down gear, thank the room, and leave the space how I found it.

  6. 1–2 weeks

    Video goes live

    Edited coverage publishes with your shop named, linked, and credited. You get your clips before it posts.

04 — Logistics

Who brings what

Short version: I need a table and your permission. Everything else is on me.

What I bring

  • Camera, tripod, lighting, and audio
  • Play mats and card sleeves if needed
  • Bracket support and pairings on request
  • Promo posts announcing the night to my audience
  • Free footage of your store afterward
  • Liability-free setup — nothing mounted or attached to your space

What I ask of you

  • One table I can film at for the evening
  • An outlet within reach, if possible
  • A date on your calendar and a heads-up to your regulars
  • Permission to film in the space and name the store
  • A staff contact for the night

05 — Confirm interest

Two ways to say yes.

Shops and players both use this form. It takes under a minute, and I reply to every message — including the ones that are a no.

If you're a shop

Tell me your store, your usual Gundam night, and roughly how many players show up. I'll follow up with two or three dates that work.

If you're a player

Name the shop you'd want me at. When enough players from one store raise their hand, I bring that to the owner directly — it's the fastest way to make a visit happen.

Prefer email? Write to themdnghtmonarch@gmail.com.

I'm a…

Goes straight to themdnghtmonarch@gmail.com. No list, no forwarding.